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Players
sit in a circle, with one person in the middle. The person
in the middle has a soft object, like a kerchief. He or
she throws the kerchief at another player, shouts one of
the elements (earth, air, fire or water) and begins to count
to 10. The player who had the kerchief thrown at him must
say the name of an animal that lives in that element before
the count of 10. For example: if "earth" is said,
the player might name "worm", or "elephant".
If the player can successfully name an animal within the
count of 10, the person in the middle must try again. If
the player is not able to name an animal, or names one incorrectly
(saying "fish" when the element was "earth"),
he or she becomes the person in the middle. Note: if "fire"
is called, the player must remain silent, as no animal can
live in fire.
One of the challenges is that nothing can be named twice!
Also remember, that in the 18th century they may not have
heard of all the animals that we know about now. For instance,
dinosaurs have not yet been discovered.
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